Who am I? Like Jung
said, "you are what you do
". So, click these thumbnails below to find out who I am.
Digital artist is something I always wished I was. I thought I was going to be one, when I did this Golconda piece clone
in 2008, or this mycelium project clone
in 2010, but - let's be honest - those were imitations of art. Oh well, maybe one day, Sasha
Back in 2009, when people used Flash to make websites, I was on the team that made some of these websites
for Artyso. I think about these websites as something we'd call "web applicaitons" today, and not psd templates converted to html + swf. Not at all :)
I have always sought for projects that were something more than psd2swf conversion. For example, this interactive AR thing
for Proje Calide, one of the best things that happened to me as a freelancer in 2011. This project used very simple IK and CV
algorithms (and could have been much better if we used Kinect instead :)
For the short time FLARToolKit have made black and white markers popular for AR applicaitons. FLARToolKit itself, however, had licensing problems
, performance problems and restrictive marker requirements, so I tried to work around that with my own free AR tracker
I was firm Flash 3D believer since its early fake 3D days
. These days Flash can actually use your GPU for 3D, and so can browser itself, too. Any way, I do post cool 3D things
to my blog sometimes (or so I think).
I was one of those people inspired by Bret Victor's talk
enough to spend a year working on real life livecoding tool
. This project gave me valuable lessons in product development, as well as some unexpected Java experience.
lately I've decided to do old-school first-person shooter
to get better idea of all the challenges involved. You can read post-mortem blog post
or check out watered-down version
at three.js site.